Friday 8 August 2014

Walkthrough
This is a walkthrough of my Cry Engine level.
I choose concrete as one of my materials because its a versatile material and could support the weight under the ground, also i quite like the look of polished concrete. I choose wood as my other material because I wanted the space to feel more natural because otherwise it will feel like a damp dark hole in the ground. I also tried to create some texture with the roof and use walls to divide up the space so it didn't just feel like a big square.

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